Sekka's Light
Spell Card · Normal

$0.29
An estimate from YGOPRODeck, refreshed with each card sync.
If you have no Spells/Traps in your GY: Draw 2 cards, also, for the rest of this Duel after you activate this card, you cannot activate Spell/Trap Cards or effects, except "Sekka's Light". You can banish this card from your GY; reveal 1 monster in your hand, shuffle it into the Deck, then, draw 1 card. You can only use each effect of "Sekka's Light" once per turn.
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Deck usage & meta stats
Across 45,096 decks in the corpusIn the main deck of 103 decks. Sided in another 5, which is not counted above — completion is scored over main and extra decks only.
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